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Korean IT firm, NHN, to develop games on Sui network

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NHN Corporation, a South Korean IT firm, has partnered with Mysten Labs, a company founded by former Meta executives. They now plan to launch their first gaming products on the Sui Network in 2024. While the financial details of the agreement remain undisclosed, the IT firm expressed its intent to investigate additional applications for Sui in web3 game development. NHN Corp. offers multiple services such as cloud, fintech, entertainment and advertisement, to 37 million customers. However, this is not the first time the firm is diving into blockchain and video games . In October 2021, they partnered with video game developer, WeMade Co., to build on the Wemix blockchain. You might also like: PUBG developer Krafton teases metaverse video game Overdare NHN PlayArt, the Japanese arm of NHN, became an initial validator on the Oasys blockchain in July 2022. In early September 2023, the Sui Foundation introduced zkLogin–based on zero knowledge, enabling users to easil...

Casual gamers a ‘critical’ audience for blockchain games: GameFi execs

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Many casual gamers are still reluctant to play games that use blockchain tech, but gaming execs believe one good game could change that. The casual gaming market will remain a crucial audience for blockchain games and nonfungible tokens (NFTs) in gaming, according to three blockchain gaming company co-founders.  Casual gamers, people who play games somewhat regularly but rarely invest significant time, make up the largest segment of players in the gaming industry. Kieran Warwick, co-founder of blockchain role-playing game Illuvium called casual gamers "critical" because of the sheer number of them in the population. There are more than 3 billion gamers worldwide as of 2023, and it's estimated that at least 1.95 billion are casual gamers, according to Exploding Topics. Keiran Warwick, co-founder, Illuvium Source: LinkedIn Warwick said gamers interested in earning in-game yield, primarily from developing countries and attracted to mobile gaming, are becoming increasingly i...